AI Insights · Timothy · April 2024
Top 5 Science Games Performance on Unified Platform in Oceania - Q1 2024
Discover the performance trends of the top 5 science games in Oceania for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 science games on a unified platform in Oceania showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Jetpack Joyride from Halfbrick Studios had a fluctuating weekly revenue, peaking at around $757 in the last week of January. Weekly downloads reached a high of 4.4K in mid-January but saw a decline towards the end of the quarter, ending with 3.6K downloads in the final week of March. The game’s weekly active users started at approximately 23.9K and dropped to about 18.7K by the end of the quarter.
Little Alchemy 2 by Jakub Koziol experienced a steady increase in weekly revenue, peaking at $177 in late February. Weekly downloads showed significant growth, starting at 1.4K in early January and reaching 4.3K in mid-March. The game’s active users also saw a substantial rise, from 3.4K at the beginning of the quarter to 7.4K in mid-March, before slightly declining to 5.7K by the end of March.
Merge Animals 3D - Mutant race from SayGames LTD displayed a gradual decline in weekly downloads, starting at 3.1K in early January and dropping to 1.7K by the end of March. The weekly active users followed a similar trend, decreasing from 10.4K in the first week of January to around 7.2K by the last week of the quarter.
Plague Inc. from Ndemic Creations saw a consistent weekly revenue, maintaining figures around $1.5K throughout the quarter. Weekly downloads remained relatively stable, starting at 2K in early January and ending at 1.5K in the final week of March. The game’s active users decreased from 3.3K in the initial week to 2.6K by the end of the quarter.
Element Flow by Lion Studios experienced lower weekly downloads, beginning at 947 in early January and declining to 522 by late March. The game’s weekly active users followed a downward trend from 4.7K to 3.7K over the same period.
These insights, provided by Sensor Tower, offer a detailed look at the performance of top science games in Oceania for Q1 2024. For more in-depth analysis and data, visit Sensor Tower’s platform.